Files
FOU/Scripts/Elements/Dirt.cs
rogo eb94c3bef9 added density
code improvements
2023-12-02 00:45:09 +01:00

20 lines
443 B
C#

using Godot;
namespace FOU.Scripts.Elements;
public class Dirt : Solid {
public Dirt(int x, int y, ref Level level) : base(x, y, ref level) {
Color = AddColorVariance(Colors.Brown);
Density = 10;
}
public override bool Update(int currentFrame) {
if (!base.Update(currentFrame)) return false;
Tick();
return true; // not necessarily end, subclasses could do some more things
}
}