Files
FOU/Scripts/Elements/Dirt.cs
rogo 71db6513f2 improved handling of colors
improved debug colors
refactoring
2024-12-21 23:04:01 +01:00

14 lines
258 B
C#

using Godot;
namespace FOU.Scripts.Elements;
public class Dirt : Solid {
public Dirt(int x, int y, ref Chunk chunk) : base(x, y, ref chunk) {
color = AddColorVariance(Colors.Brown);
Density = 10;
DiffuseSpeed = 50;
}
}