Files
FOU/Scripts/Elements/Dirt.cs
rogo 31dbbbf070 finalized dirt
added base for liquids
2023-10-17 14:29:42 +02:00

25 lines
596 B
C#

using Godot;
namespace FOU.Scripts.Elements;
public class Dirt : Solid {
public Dirt(int x, int y, ref Level level) : base(x, y, ref level) {
Color = Colors.Brown;
}
public override bool Update(int currentFrame) {
if (!base.Update(currentFrame)) return false;
Vector2I freePos = Check(this, Vector2I.Down + Vector2I.Right);
if (freePos != Vector2I.Zero) { // diagonally right
_level.Swap(this, freePos);
return true;
}
return true; // not necessarily end, subclasses could do some more things
}
}