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f324122874
updated to godot 4.5
master
rogo
2025-10-26 18:30:27 +01:00
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4220e94e38
improved overwrite
activate-neighbors-experiments
rogo
2025-06-28 14:35:16 +02:00
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b0b5e95eda
adjusted liquid behavior
rogo
2025-05-25 13:12:26 +02:00
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7458d5749c
imrpvoed water behavior
rogo
2025-05-05 20:10:02 +02:00
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9a36418d23
activated activateneighbors experiment
rogo
2025-05-01 23:46:18 +02:00
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f932ae1bcd
refactoring
rogo
2025-05-01 23:34:31 +02:00
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c41cdd57c4
fixed activate not set on copy
rogo
2025-05-01 23:06:46 +02:00
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e653f23a42
dirt shall only move downwards
rogo
2025-05-01 23:01:42 +02:00
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6acccefa0a
diffuse in both directions
rogo
2025-05-01 22:51:39 +02:00
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28ada065a6
fixed stuck pixels
rogo
2025-05-01 22:50:35 +02:00
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ea34b8ecc0
moved tick to process from physics process
rogo
2025-05-01 22:46:51 +02:00
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4462573267
fixed element leak across chunks
rogo
2025-04-30 23:23:20 +02:00
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0b97027e00
fixed stuck rain
rogo
2025-04-30 23:13:53 +02:00
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d9bde10c3c
fixed rain
rogo
2025-04-27 15:31:20 +02:00
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2e4fc22263
enabled overwrite of existing pixels
rogo
2025-04-27 15:21:56 +02:00
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202e71d97e
improved debug color
rogo
2025-04-27 15:19:49 +02:00
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a119e92bf6
fixed brush drawing across chunk borders
rogo
2025-04-27 15:16:10 +02:00
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da3afd22fc
fixed drawpixel optimization
rogo
2025-04-27 14:50:23 +02:00
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abf948a310
adjusted debug mode
rogo
2025-04-27 14:15:14 +02:00
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2cd6a757dc
fixed memory leak
rogo
2025-04-27 14:00:54 +02:00
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4ce265e722
fixed unnecessary write to texture if no changes happened
rogo
2025-04-27 13:49:35 +02:00
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572e02956c
fixed benchmark placement
rogo
2025-04-27 13:18:18 +02:00
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de99d54ad6
fixed brush Y dimension
rogo
2025-04-27 13:04:06 +02:00
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2bcdeecb81
Merge branch 'performance-improvements'
rogo
2025-04-21 18:57:20 +02:00
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7f31c8c3d5
WiP: chunk overdraw fix
performance-improvements
rogo
2025-04-18 01:11:10 +02:00
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882a12862e
updated to 4.4
rogo
2025-04-17 20:26:43 +02:00
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5045b4421e
fixed inactivity timer
rogo
2025-04-17 20:21:24 +02:00
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71db6513f2
improved handling of colors
rogo
2024-12-21 23:04:01 +01:00
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4e6b1d642c
fixed collection access/modification
rogo
2024-12-21 15:08:55 +01:00
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8ebaa9e987
fixed elements not simulating
rogo
2024-12-18 20:48:01 +01:00
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383e1343ef
WiP: deactivated array elements
rogo
2024-11-03 14:56:07 +01:00
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d1dac0b855
added simple activeElements list
rogo
2024-10-27 14:44:14 +01:00
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34aee98a6a
added benchmark function
rogo
2024-10-27 14:08:19 +01:00
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7b2845ee01
added benchmark function
rogo
2024-10-27 14:08:19 +01:00
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bb2f498ac5
re-enabled rain
rogo
2024-10-27 13:53:49 +01:00
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7388e1a2d7
fixed inactive elements when spawning with brush
rogo
2024-08-25 19:03:40 +02:00
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2d38774341
fixed elements crossing chunk borders
rogo
2024-08-25 18:45:54 +02:00
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8c3f7c2964
code cleanup
rogo
2024-08-25 18:45:38 +02:00
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a470593ae4
fixed input over ui writing pixels
rogo
2024-08-25 16:23:10 +02:00
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69495d60ad
cleanup and godot update
rogo
2024-07-14 18:37:06 +02:00
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29185791d9
fixed chunk neighbor orientation
rogo
2024-07-14 18:15:14 +02:00
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3f02d4036a
fixed multi input
rogo
2024-07-14 18:13:19 +02:00
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31edd511e0
added chunks
rogo
2024-07-14 17:22:37 +02:00
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5d07477de5
allowed more rain!
rogo
2024-03-23 19:03:49 +01:00
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d44412c666
added simple sleep state for elements
rogo
2024-03-23 18:47:24 +01:00
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015f86cec1
added simple ui
rogo
2024-03-23 17:17:44 +01:00
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6308195224
cleanup
rogo
2023-12-02 20:10:19 +01:00
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7db4ba3c2a
fixed wrong opposite random direction
rogo
2023-12-02 01:43:09 +01:00
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f0a6396073
added diffuse speed and refactoring
rogo
2023-12-02 01:10:18 +01:00
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eb94c3bef9
added density
rogo
2023-12-02 00:45:09 +01:00
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8278312aee
hierarchy rework
rogo
2023-11-05 20:09:18 +01:00
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7670b2982a
added second element type: snow
rogo
2023-10-17 15:11:07 +02:00
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43d121d4da
added color variance
rogo
2023-10-17 14:33:21 +02:00
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31dbbbf070
finalized dirt
rogo
2023-10-17 14:29:42 +02:00
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9145a6a3f9
improved brush size 1 handling
rogo
2023-10-17 14:18:09 +02:00
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094b805ff7
added dynamic resolution
rogo
2023-10-17 12:48:49 +02:00
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fe40e33d36
added falling sand - dirt actually
rogo
2023-10-16 15:41:33 +02:00
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8a6004af24
init
rogo
2023-10-16 13:46:42 +02:00