fixed stuck pixels
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@@ -92,7 +92,7 @@ public class Element{
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if (Chunk.Get(Position + Vector2I.Down)?.Density < Density)
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Chunk.Swap(this, Position + Vector2I.Down);
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else if (Chunk.Get(Position + Vector2I.Down + randomDirection)?.Density < Density)
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Chunk.Swap(this, Position + Vector2I.Down);
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Chunk.Swap(this, Position + Vector2I.Down + randomDirection);
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}
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protected Vector2I RandomDirectionDown() {
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