130 lines
3.0 KiB
C++
130 lines
3.0 KiB
C++
#include "mainwindow.h"
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#include "ui_mainwindow.h"
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#include <QFile>
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#include <QTime>
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#include <QStyle>
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#include <QDebug>
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#include <QKeyEvent>
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class QNetworkReply;
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namespace shutdown2 {
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MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow)
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{
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ui->setupUi(this);
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setFixedSize(size());
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#if defined(Q_OS_WIN)
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setWindowFlags(windowFlags() | Qt::MSWindowsFixedSizeDialogHint);
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#endif
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mSettings = new QSettings(QSettings::IniFormat, QSettings::UserScope, "RogoSoftware", "EasyShutdown2");
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restoreGeometry(mSettings->value("geometry", saveGeometry()).toByteArray());
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move(mSettings->value("pos", pos()).toPoint());
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QFile css(":style.css");
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if (css.open(QFile::ReadOnly | QFile::Text))
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mCss = css.readAll();
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setStyleSheet(mCss);
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// init state machine
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initStateMachine();
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connect(&mTimer, &QTimer::timeout, this, &MainWindow::updateTime);
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}
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MainWindow::~MainWindow()
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{
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delete ui;
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delete mSettings;
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}
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void MainWindow::initStateMachine()
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{
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// states
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QState* on = new QState();
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on->assignProperty(ui->btn_startstop, "on", false);
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on->assignProperty(ui->lbl_timer, "on", false);
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on->assignProperty(ui->btn_startstop, "text", "Stop");
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QState* off = new QState();
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off->assignProperty(ui->btn_startstop, "on", true);
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off->assignProperty(ui->lbl_timer, "on", true);
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off->assignProperty(ui->btn_startstop, "text", "Start");
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// transistions
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on->addTransition(ui->btn_startstop, SIGNAL(clicked()), off);
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off->addTransition(ui->btn_startstop, SIGNAL(clicked()), on);
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// init
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mStateMachine.addState(on);
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mStateMachine.addState(off);
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mStateMachine.setInitialState(off);
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mStateMachine.start();
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}
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void MainWindow::on_btn_startstop_clicked()
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{
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timerToggled();
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setStyleSheet(mCss);
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}
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void MainWindow::shutdown()
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{
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// TODO: shutdown
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}
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void MainWindow::updateTime()
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{
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if (mTimeLeft == 0) {
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shutdown();
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mTimer.stop();
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return;
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}
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QString m = QString::number(mTimeLeft / 60);
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QString s = QString::number(mTimeLeft % 60);
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if (s.length() == 1) s = "0" + s;
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ui->lbl_timer->setText(m + ":" + s);
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mTimeLeft--;
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}
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void MainWindow::timerToggled() {
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if (ui->btn_startstop->property("on").toBool()) {
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int time = 0;
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foreach (QRadioButton* r, ui->groupBox->findChildren<QRadioButton*>()) {
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if (r->isChecked()) {
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time = r->property("value").toInt();
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break;
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}
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}
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if (time == -1)
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time = ui->spinBox->value();
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time *= 60; // convert to seconds
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mTimeLeft = time;
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updateTime();
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mTimer.start(1000);
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} else {
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mTimeLeft = -2;
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mTimer.stop();
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ui->lbl_timer->setText("-- : --");
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}
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}
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void MainWindow::keyPressEvent(QKeyEvent *event)
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{
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if (event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return) {
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ui->btn_startstop->click(); // this is needed this way to trigger statemachine transition
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event->accept();
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}
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}
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}
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