1 Commits

Author SHA1 Message Date
f324122874 updated to godot 4.5 2025-10-26 18:30:27 +01:00
7 changed files with 39 additions and 66 deletions

View File

@@ -1,4 +1,4 @@
<Project Sdk="Godot.NET.Sdk/4.4.1">
<Project Sdk="Godot.NET.Sdk/4.5.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>

12
FOU.csproj.old.1 Normal file
View File

@@ -0,0 +1,12 @@
<Project Sdk="Godot.NET.Sdk/4.4.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
<ItemGroup>
<Content Include="benchmark.txt" />
</ItemGroup>
<ItemGroup>
<Folder Include="UI\" />
</ItemGroup>
</Project>

View File

@@ -87,3 +87,10 @@ size_flags_vertical = 1
max_value = 10.0
step = 0.01
value = 1.0
[node name="ToolbarMarginContainer2" parent="CanvasLayer/TopUI" instance=ExtResource("5_kry3j")]
layout_mode = 0
offset_left = 860.0
offset_top = 5.0
offset_right = 1060.0
offset_bottom = 69.0

View File

@@ -13,6 +13,7 @@ public class Chunk {
public Chunk NeighborS = null;
public Chunk NeighborW = null;
private readonly Image image;
private readonly int sizeX;
private readonly int sizeY;
private readonly HashSet<Element> activeElements;
@@ -32,6 +33,9 @@ public class Chunk {
}
activeElements = new HashSet<Element>(sizeX * sizeY);
image = Image.CreateEmpty(sizeX, sizeY, false, Image.Format.Rgb8);
image.Fill(Colors.Black);
}
public void Update() {
@@ -69,16 +73,15 @@ public class Chunk {
return;
}
// check if not empty and overwrite not allowed:
if (!Elements[x,y].IsEmpty() && !Main.Instance.AllowOverwrite)
return;
else if (!Elements[x,y].IsEmpty()) {
Elements[x, y].Chunk.RemoveFromChunk(Elements[x, y]);
}
Type type = typeof(T);
object o = Activator.CreateInstance(type, x, y, this);
// check if not empty and overwrite not allowed:
if (!Elements[x,y].IsEmpty() && !Main.Instance.AllowOverwrite) {
return;
}
Elements[x, y].Chunk.RemoveFromChunk(Elements[x, y]);
Elements[x, y] = o as Element;
Elements[x, y].Active = true;
}
@@ -87,6 +90,10 @@ public class Chunk {
return activeElements.Count;
}
public void Swap(Element what, Vector2I pos) {
Swap(what, Get(pos));
}
public Element Get(Vector2I pos) {
Element e = null;
@@ -122,10 +129,6 @@ public class Chunk {
return Get(pos)?.GetType() == typeof(Element);
}
public void Swap(Element what, Vector2I pos) {
Swap(what, Get(pos));
}
private void Swap(Element what, Element swapTo) {
if (what == null || swapTo == null) {
GD.PrintErr("Trying to swap null");
@@ -152,13 +155,8 @@ public class Chunk {
what.Active = true;
what.Moved();
if (what.IsEmpty())
what.ActivateNeighbors();
swapTo.Active = true;
swapTo.Moved();
if (swapTo.IsEmpty())
swapTo.ActivateNeighbors();
}
public override string ToString() {

View File

@@ -31,7 +31,7 @@ public class Element{
Chunk.SetElementActive(this, Active);
}
public Element(int x, int y, Chunk chunk, bool active = true) {
public Element(int x, int y, Chunk chunk) {
Position.X = x;
Position.Y = y;
Chunk = chunk;
@@ -131,23 +131,4 @@ public class Element{
public bool IsEmpty() {
return GetType() == typeof(Element);
}
public virtual void ActivateNeighbors() {
Element n = Chunk.Get(Position + Vector2I.Up);
if (n != null && !n.IsEmpty())
n.Active = true;
//
// Element e = Chunk.Get(Position + Vector2I.Right);
// if (e != null && !e.IsEmpty())
// e.Active = true;
//
// Element s = Chunk.Get(Position + Vector2I.Down);
// if (null != s && !s.IsEmpty())
// s.Active = true;
//
// Element w = Chunk.Get(Position + Vector2I.Left);
// if (null != w && !w.IsEmpty())
// w.Active = true;
}
}

View File

@@ -26,34 +26,9 @@ public abstract class Liquid : Element {
Chunk.Swap(this, Position + Vector2I.Down);
else if (Chunk.IsEmpty(Position + randomDirection))
Chunk.Swap(this, Position + randomDirection);
else if (Chunk.IsEmpty(Position + randomDirection * VERTICAL_OPPOSITE))
Chunk.Swap(this, Position + randomDirection * VERTICAL_OPPOSITE);
Chunk.Swap(this, Position + Vector2I.Right * randomDirection);
else if (Chunk.IsEmpty(Position + 1 * randomDirection))
Chunk.Swap(this, Position + 1 * randomDirection);
else if (Chunk.IsEmpty(Position - 1 * randomDirection * VERTICAL_OPPOSITE))
Chunk.Swap(this, Position - 1 * randomDirection * VERTICAL_OPPOSITE);
else if (Chunk.IsEmpty(Position + 2 * randomDirection))
Chunk.Swap(this, Position + 2 * randomDirection);
else if (Chunk.IsEmpty(Position - 2 * randomDirection * VERTICAL_OPPOSITE))
Chunk.Swap(this, Position - 2 * randomDirection * VERTICAL_OPPOSITE);
}
public override void ActivateNeighbors() {
Element n = Chunk.Get(Position + Vector2I.Up);
if (n != null && !n.IsEmpty())
n.Active = true;
// only activate liquids left or right
Element e = Chunk.Get(Position + Vector2I.Right);
if (e != null && e.GetType() == typeof(Liquid))
e.Active = true;
Element s = Chunk.Get(Position + Vector2I.Down);
if (null != s && s.GetType() == typeof(Liquid))
s.Active = true;
else if (Chunk.IsEmpty(Position + randomDirection))
Chunk.Swap(this, Position + Vector2I.Right * randomDirection * VERTICAL_OPPOSITE);
}
}

View File

@@ -12,7 +12,7 @@ config_version=5
config/name="FOU"
run/main_scene="res://Scenes/main.tscn"
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
config/icon="res://icon.svg"
[dotnet]