added simple sleep state for elements

refactoring
This commit is contained in:
2024-03-23 18:47:24 +01:00
parent 015f86cec1
commit d44412c666
9 changed files with 76 additions and 41 deletions

View File

@@ -10,11 +10,4 @@ public class Dirt : Solid {
DiffuseSpeed = 50;
}
public override bool Update(int currentFrame) {
if (!base.Update(currentFrame)) return false;
Tick();
return true; // not necessarily end, subclasses could do some more things
}
}