added simple sleep state for elements
refactoring
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@@ -14,10 +14,10 @@ public partial class SettingsController : VBoxContainer
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slRain = GetNode<Slider>("weatherSettings/slRain");
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slSize.ValueChanged += OnSizeValueChanged;
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OnSizeValueChanged(main.BrushSize);
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slSize.Value = main.BrushSize;
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slRain.ValueChanged += OnRainValueChanged;
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OnRainValueChanged(main.RainAmount);
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slRain.Value = main.RainAmount;
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}
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private void OnSizeValueChanged(double value) {
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@@ -7,7 +7,8 @@
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[node name="Main" type="Node2D"]
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script = ExtResource("1_k1i8e")
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BrushSize = 1
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RainAmount = 1.0
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TextureResolution = 0.25
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RainAmount = 0.0
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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