added simple sleep state for elements

refactoring
This commit is contained in:
2024-03-23 18:47:24 +01:00
parent 015f86cec1
commit d44412c666
9 changed files with 76 additions and 41 deletions

View File

@@ -14,10 +14,10 @@ public partial class SettingsController : VBoxContainer
slRain = GetNode<Slider>("weatherSettings/slRain");
slSize.ValueChanged += OnSizeValueChanged;
OnSizeValueChanged(main.BrushSize);
slSize.Value = main.BrushSize;
slRain.ValueChanged += OnRainValueChanged;
OnRainValueChanged(main.RainAmount);
slRain.Value = main.RainAmount;
}
private void OnSizeValueChanged(double value) {

View File

@@ -7,7 +7,8 @@
[node name="Main" type="Node2D"]
script = ExtResource("1_k1i8e")
BrushSize = 1
RainAmount = 1.0
TextureResolution = 0.25
RainAmount = 0.0
[node name="CanvasLayer" type="CanvasLayer" parent="."]