fixed elements not simulating

updated to godot 4.3
This commit is contained in:
2024-12-18 20:48:01 +01:00
parent 383e1343ef
commit 8ebaa9e987
5 changed files with 3 additions and 8 deletions

View File

@@ -61,7 +61,7 @@ public class Element {
}
public override string ToString() {
return $"{GetType()} {Position}[{Chunk.Index}]";
return $"{GetType()} {Position}[{Chunk.Index}] {active}";
}
protected virtual void Tick() {