fixed elements not simulating

updated to godot 4.3
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rogo committed 2024-12-21 15:05:54 +01:00
1 parent 383e1343ef
commit 8ebaa9e987
5 files changed
+3 -8

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@@ -61,7 +61,7 @@ public class Element {
}
public override string ToString() {
return $"{GetType()} {Position}[{Chunk.Index}]";
return $"{GetType()} {Position}[{Chunk.Index}] {active}";
}
protected virtual void Tick() {