fixed inactive elements when spawning with brush
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@@ -6,8 +6,9 @@
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[node name="Main" type="Node2D"]
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script = ExtResource("1_k1i8e")
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BrushSize = 0
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TextureResolution = 0.25
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DebugVisualization = true
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BrushSize = 2
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TextureResolution = 0.35
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RainAmount = 5.0
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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