fixed inactive elements when spawning with brush

This commit is contained in:
2024-08-25 19:03:40 +02:00
parent 2d38774341
commit 7388e1a2d7
5 changed files with 16 additions and 17 deletions

View File

@@ -6,8 +6,9 @@
[node name="Main" type="Node2D"]
script = ExtResource("1_k1i8e")
BrushSize = 0
TextureResolution = 0.25
DebugVisualization = true
BrushSize = 2
TextureResolution = 0.35
RainAmount = 5.0
[node name="CanvasLayer" type="CanvasLayer" parent="."]