fixed inactive elements when spawning with brush

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rogo committed 2024-08-25 19:03:40 +02:00
1 parent 2d38774341
commit 7388e1a2d7
5 files changed
+16 -17

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+3 -2
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@@ -6,8 +6,9 @@
[node name="Main" type="Node2D"]
script = ExtResource("1_k1i8e")
BrushSize = 0
TextureResolution = 0.25
DebugVisualization = true
BrushSize = 2
TextureResolution = 0.35
RainAmount = 5.0
[node name="CanvasLayer" type="CanvasLayer" parent="."]