improved handling of colors
improved debug colors refactoring
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@@ -5,7 +5,7 @@ namespace FOU.Scripts.Elements;
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public class Dirt : Solid {
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public Dirt(int x, int y, ref Chunk chunk) : base(x, y, ref chunk) {
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Color = AddColorVariance(Colors.Brown);
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color = AddColorVariance(Colors.Brown);
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Density = 10;
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DiffuseSpeed = 50;
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}
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