WiP: deactivated array elements
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@@ -18,7 +18,6 @@ public class Level {
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private int chunkResX;
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private int chunkResY;
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private bool enableRain = false;
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private float rainAmount = 0;
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public Level(Main main, int sizeX, int sizeY) {
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@@ -75,6 +74,10 @@ public class Level {
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}
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}
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public Chunk[,] GetChunks() {
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return chunks;
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}
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private void MakeItRain() {
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if (rainAmount < .1f) return;
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