added chunks
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@@ -3,7 +3,7 @@
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namespace FOU.Scripts.Elements;
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public abstract class Solid : Element {
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protected Solid(int x, int y, ref Level level) : base(x, y, level) { }
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protected Solid(int x, int y, ref Chunk chunk) : base(x, y, chunk) { }
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public override bool Update(int currentFrame) {
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if (!base.Update(currentFrame)) return false;
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