enabled overwrite of existing pixels

This commit is contained in:
2025-04-27 15:21:56 +02:00
parent 202e71d97e
commit 2e4fc22263
2 changed files with 3 additions and 2 deletions

View File

@@ -4,6 +4,7 @@ using Godot;
public partial class Main : Node2D {
[Export] public bool DebugMode = false;
[Export] public bool AllowOverwrite = true;
[Export] public int BrushSize = 5;
[Export] public float TextureResolution = 0.5f;